Postgraduate Certificate in Storytelling for Motivation Games
-- viewing nowThe Postgraduate Certificate in Storytelling for Motivation Games is a comprehensive course that equips learners with essential skills for creating engaging and effective motivation games. This course emphasizes the importance of storytelling in game design, teaching learners how to craft compelling narratives that motivate and inspire players.
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Course details
• Game Design for Storytelling: Understanding the basics of game design, with a focus on how storytelling can be used to motivate players. This unit will cover primary keywords such as game mechanics, narrative structure, and character development. • Interactive Storytelling Techniques: Exploring various techniques for creating interactive stories, including branching narratives, choice-based systems, and emergent storytelling. This unit will cover secondary keywords such as agency, player choice, and immersion. • Motivational Psychology for Game Design: Delving into the psychological principles that underpin motivation and how they can be applied to game design. This unit will cover primary keywords such as motivation theory, player engagement, and feedback loops. • Writing for Games: Mastering the craft of writing for games, including dialogue, cutscenes, and environmental storytelling. This unit will cover secondary keywords such as pacing, tension, and characterization. • Gamification of Storytelling: Learning how to apply game design principles to traditional storytelling, including how to create compelling challenges, rewards, and feedback systems. This unit will cover primary keywords such as gamification, story design, and player experience. • Playtesting and Iteration: Understanding the importance of playtesting and iteration in game development, including how to gather and analyze feedback, and how to make data-driven decisions. This unit will cover secondary keywords such as user research, usability testing, and design iteration. • Game Engines and Tools: Getting hands-on experience with game engines and tools, including Unity, Unreal Engine, and Twine. This unit will cover primary keywords such as game development software, level design, and scripting. • Narrative and Game Mechanics: Exploring the relationship between narrative and game mechanics, including how to create game mechanics that support and enhance the story. This unit will cover secondary keywords such as gameplay systems, mechanics-driven storytelling, and dynamic narratives. • Virtual and Augmented Reality for Storytelling: Learning how to use virtual and augmented reality technology to create immersive storytelling experiences. This unit will cover primary keywords such as VR/AR design, immersive experiences, and 3D storytelling.
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Entry requirements
- Basic understanding of the subject matter
- Proficiency in English language
- Computer and internet access
- Basic computer skills
- Dedication to complete the course
No prior formal qualifications required. Course designed for accessibility.
Course status
This course provides practical knowledge and skills for professional development. It is:
- Not accredited by a recognized body
- Not regulated by an authorized institution
- Complementary to formal qualifications
You'll receive a certificate of completion upon successfully finishing the course.
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